EA devoted almost half of their E3 presentation to Star Wars Battlefront 2, sharing multiplayer footage, DLC plans, story details, and more.
According to Andrew Wilson, CEO of EA, they took into consideration all of the “constructive” criticism they received after the launch of Star Wars Battlefront II, and made changes accordingly. The biggest of those changes is the inclusion of a full-on single player mode, which will take place between Return of the Jedi and The Force Awakens. Players will take control of Star Wars characters like Luke Skywalker and Kyle Ren.
On the multiplayer side, a new class-based design will allow players to specialize in different areas. Basic gunplay has been revamped, and EA promises the second-to-second gameplay will feel better than ever. The company also showed off a lot of new vehicles, including flying drones, new weapons, powerups, and more.
In a surprise announcement, EA announced that all DLC would be free for players who purchase the game, eschewing the standard “season pass” model from the original Battlefront. This move should help to maintain a strong multiplayer community, as the player base won’t be fractured by paid content.
Those who pre-order Star Wars Battlefront 2 will receive early access to a multiplayer beta, which will run sometime in fall on all platforms.
In 2013, Brian combined his love of video games and passion for writing to create Games Under Pressure, a gaming website, based in Milwaukee, that focuses on both console and ultra-high-end PC gaming.